← Back to Profile

Alfa-Bank: From 8th to 1st Place

How cognitive-load research and design sprints transformed Russia's most complex banking app

2018 · Product Owner · 6 min read

The Challenge

Our mobile banking app had grown to 250+ features, and customers could not find what they needed. New users called it complicated; affluent users said it was pretty but dumb. Each squad shipped its own patterns, so navigation felt random. Competitors like Sber and Tinkoff offered cleaner flows.

We sat 8th in the Markswebb Mobile Banking Rank. I had to fix navigation, keep teams aligned, and launch a new credit-card flow inside the app.

Approach

Cognitive-load audit

Ran tests and produced a cognitive heat-map of the old app (see diagram) with UX researchers. Home and "Payments & Transfers" lit up in deep red, showing the heaviest mental load; niche screens clustered lower. This told us where to simplify first.

Cognitive load research of old Alfa-Bank app

Cognitive load heat-map of the old app

Persona journey research

Interviewed customers with UX researchers and mapped three archetypes: Impulsive Spender ("Транжира Противоречивый"), Careful Saver ("Бережливый"), Opportunistic Explorer ("Оппортунист").

User personas research

User personas that guided our redesign decisions

Design sprints

Ran focused three-day sprints with designers, PMs, engineers, and business stakeholders to frame problems, sketch solutions, prototype, and test—all in the same week. This built shared ownership and sped up decision-making.

Bottom-tab concept

We chose a 4-tab structure—Home / Payments / History / Chat—that covered 90% of daily tasks. Built quick Figma prototypes and clickable Android proofs for UX test → got positive feedback.

Prototypes

Prototypes

Balanced squad backlogs

Split the redesign epics into bite-sized user stories and spread them evenly across six squads. Each team parked the stories inside its own sprint backlog (functionalities familiar to teams), so they could ship new features and navigation fixes in parallel.

Results

8 → 1
Markswebb rank
6
Months to rebuild
90%
Daily tasks covered

All six squads adopted the shared rules, ending duplicate sections and ad-hoc menus. Took 6 months, plus A/B test and auto-testing (1 month).

Markswebb rank: 8 → 1 (Mobile Banking Rank 2019, iPhone).

Key Learnings

  • Cognitive-load mapping pinpoints where design effort matters most.
  • Bottom tabs are familiar; they lowered load without a full redesign inside of the pages. A new app turned into an evolution, not revolution.
  • Fast research + prototypes save money—cheaper than fixing a bad launch.
  • Design sprints and balanced backlogs motivate and involve whole organisation – make multi-scrum teams working together naturally.